To be greeted with stares and whispers, to suffer violence and insult on the street, to see mistrust and fear in every eye: this is the lot of the tiefling. And to twist the knife, tieflings know that this is because a pact struck generations ago infused the essence of Asmodeus-overlord of the Nine Hells-into their bloodline. Their appearance and their nature are not their fault but the result of an ancient sin, for which they and their children and their children's children will always be held accountable.

Tiefling Traits

  • Ability Score Increase. Your Intelligence score increases by 1, and your choice of Charisma or Dexterity score increases by 2.
  • Age. Tieflings mature at the same rate as humans but live a few years longer.
  • Alignment. Tieflings might not have an innate tendency toward evil, but many of them end up there. Evil or not, an independent nature inclines many tieflings toward a chaotic alignment.
  • Size. Tieflings are about the same size and build as humans. Your size is Medium.
  • Speed. Your base walking speed is 30 feet.
  • Darkvision. Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
  • Hellish Resistance. You have resistance to fire damage.
  • Infernal Legacy. You know the thaumaturgy cantrip. Once you reach 3rd level, you can cast the hellish rebuke spell once per day as a 2nd-level spell. Once you reach 5th level, you can also cast the darkness spell once per day. Charisma is your spellcasting ability for these spells.
  • Languages. You can speak, read, and write Common and Infernal.


As fiends are many and varied, so too are tieflings. You may, if you wish, choose one of the following traits in place of Infernal Legacy.

  • Devil's Tongue. You know the vicious mockery cantrip. Once you reach 3rd level, you can cast the charm person spell once per day as a 2nd-level spell. Once you reach 5th level, you can also cast the enthrall spell once per day. Charisma is your spellcasting ability for these spells.
  • Hellfire. You may replace your hellish rebuke ability with burning hands. This alters, but does not replace, Infernal Legcy
  • Winged. You have bat-like wings sprouting from your shoulders. You have a flying speed of 30 feet.

Additional Information


Tieflings are derived from human bloodlines, and in the broadest possible sense, they still look human. However, their infernal heritage has left a elear imprint on their appearance. Tieflings have large horns that take any of a variety of shapes: some have curling horns like a ram, others have straight and tall horns like a gazelle's, and some spiral upward like an antelopes' horns. They have thick tails, four to five feet long, which lash or coil around their legs when they get upset or nervous. Their canine teeth are sharply pointed, and their eyes are solid colors-black, red, white, silver, or gold-with no visible selera or pupil. Their skin tones cover the full range of human coloration, but also include various shades of red. Their hair, cascading down from behind their horns, is usually dark, from black or brown to dark red, blue, or purple.


Tiefting names fali into three broad categories. Tieftings born into another culture typically have names reftective of that culture. Some have names derived from the Infernallanguage, passed down through generations, that reftect their fiendish heritage. And some younger
tieftings. striving to find a place in the world, adopt a na me that signifies a virtue or other concept and then try to embody that concept. For some. the chosen name is a noble quest. For others. it's a grim destiny.

Male Infernal Names: Akmenos, Amnon, Barakas, Damakos, Ekemon, lados, Kairon. Leucis, Melech, Mordai, Morthos. Pelaios, Skamos. Therai
Female Infernal Names: Akta, Anakis, Bryseis, Criella, Damaia. Ea. Kallista. Lerissa. Makaria. Nemeia, Orianna. Phelaia. Rieta
"Virtue" Names: Art. Carrion, Chant, Creed, Despair, Excellence, Fear, Glory, Hope, Ideal. Music. Nowhere, Open, Poetry, Quest, Random, Reverence, Sorrow, Temerily, Torment, Weary

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