is a mysterious figure on the Council, keeping his own counsel and advancing his own agenda. A druid with a particular affi nity for owls, he once rode a giant owl to represent the Bazaar of Dura in the Race of Eight Winds. Hruit’s primary responsibility is to the merchants of the Bazaar, protecting their interests from the Boromar
councilors and the councilors who represent the other market wards.

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