Rage

In battle, you fight with a primal ferocity. On your turn, you can enter a rage as a bonus action. While raging, you gain the following benefits, as long as you aren't wearing heavy armor.

  • You have advantage on Strength check and Strength saves.
  • When you make a melee weapon attack using Strength, you gain a +2 to the damage roll. This bonus increase to +3 at 9th level, and +4 at 16th level.
  • You have resistance to bludgeoning, piercing, and physical damage.
  • If you can cast spells, you can't cast them or concentrate on them while raging.

You rage lasts 1 minute. It ends early if you are knocked unconscious or if your turn ends without you having attacked a hostile creature or taken any damage since your last turn. You can also end your rage on your turn as a bonus action.

Once you have raged a number of time shown for your barbarian level on the table above, you must finish a long rest before you can rage again.

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